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Randi Economou, An EdTech Leader Specializing in the Collective Impact

27 August 2024 at 13:30

Randi Economou is at the helm of Capstone at precisely the right moment of edtech’s evolution from providing technology for technology’s sake to vendors becoming true solution-oriented partners.

Whether at the beginning of her career teaching 9th grade or now as a leader of 200+ employees, Randi has been in schools every week for the past 23 years, and one thing is very clear: problems like closing the literacy gap are solved with collective action.

The message of collective impact guides her work. At Capstone, she champions customer-centric thinking and cross-departmental collaboration. She fosters employees’ sense of mission by asking employees to approach each other, their work, and their customers with empathy and a commitment to problem-solving.

In her evolution from teaching to CEO, impact has been central to her motivation: “I learned that I was impacting more kids across the nation by helping districts adopt just-right solutions and motivating teachers to use technology.” A recent example is entering into a partnership with ISTE to publish Sonia’s Digital World, the first in a series of children’s titles. The partnership teams ISTE’s subject-matter experts and research-based best practices on technology use in schools with Capstone’s delightful, engaging storytelling for young readers.

Randi’s core belief is that district/vendor partnerships are more than corporate-speak. They succeed by helping educators make a difference for students. Capstone’s customers are responding to the authenticity she inspires, setting both the trend and the pace for continued growth. For these reasons and more, Randi Economou is The EdTech Trendsetter Awards Winner for “Leader Setting a Trend” as part of The EdTech Awards 2024 from EdTech Digest. Learn more.

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ScreenPal Stories

18 July 2024 at 12:30

ScreenPal Stories is an intuitive drag-and-drop video planning and creation tool that lets anyone easily create presentation videos in a simple storyboard mode, a script mode, or toggle between both views.

Stories is designed to streamline video creation workflows and make it easy for users to save time and repurpose existing content into dynamic presentations. Educators, students, and business professionals all value the one-click option to turn an existing slide deck into a video storyboard. Each slide becomes a section of their presentation video. Users can add scripts and notes for guidance, narrate over their sections, and import and overlay additional media. Users can rearrange their presentation within the simple drag-and-drop storyboard builder, and automatically add captions to their presentation video for accessibility.

Storyboards are popular tools for content planning. But until now, users have had to create storyboards on paper or in one app, write their scripts in another app, and then use additional software to create a video. With Stories, we’ve brought storyboards, scripts, and video editing together in one simplified, streamlined video creation tool that is easy for anyone to use to create engaging, interactive video presentations.

Stories seamlessly integrates with ScreenPal’s hosting platform, allowing users to add interactive links, questions, and polls to their presentations for audience engagement, knowledge checks, and feedback. Users can embed their interactive presentation videos anywhere and gain actionable insights with analytics and heatmaps.

For these reasons and more, ScreenPal Stories is a Cool Tool Award Winner for “Best Presentation Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more.

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Nunaka from FableVision Studios

10 July 2024 at 12:30

Camai! You walk through a beautiful forest, listening to the nearby stream, and settle by the campfire, while your grandfather and a bear await you by the waterfall. After fishing with your grandfather, you carefully cross the stream and start collecting berries for the bear. Your adventures in the game Nunaka have just begun.

Created with Chugachmiut, a non-profit that serves Native tribes in the Chugach region of Alaska, Nunaka is an early childhood mobile game that excites 3-5-year-olds about the Alaska Native Sugpiaq culture, teaches the Sugt’stun language, and targets key school readiness goals. The game recently won the Formal Learning (Elementary) award at the James Paul GEE! Learning Game Awards.

In the story-driven game, players take on the role of a Sugpiaq child living with their grandparents, Emaa and Apaa, in a fictionalized version of a community based on villages in the Chugach region. Players create an avatar and explore the village, completing activities and minigames, while collecting items and interacting with other residents, including human characters and animals from the region.

Nunaka is now available as a mobile app in the App Store and Google Play for phones and tablets. Nunaka from FableVision Studios is a Cool Tool Award Winner for “Best New Product or Service” as part of The EdTech Awards 2024 from EdTech Digest. Learn more

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Radix Device Management Platform

3 July 2024 at 12:30

Radix device management platform is a tailor-made solution for IT admins and support teams, enabling them to manage all school devices in one easy-to-use management platform.

The management platform is OS and device agnostic, covering all device management aspects: app management, configuration and settings management, remote support, monitoring and analysis (telemetry), OTA firmware updates and much more.

Schools using this management platform keep their devices healthy, patched and tuned to their mission while reducing operational complexity and customer churn, save time and money, and in increase the overall satisfaction.

Key benefits:

  • OS and device agnostic
  • Running on the AWS
  • GDPR, CCPA and ISO compliant
  • Efficiently manage and proactively support your deployed devices and improve quality of service
  • Save time and money
  • Serving all stakeholders and streamline operations
  • Easy depl0yment and enrollment
  • Competitive pricing
  • All channel support (chat, email, phone, self-service, webinar)

Key features:

  • Take remote control over devices for assistance
  • Centrally manage apps, OS settings and updates of all devices
  • OTA firmware update,time-based, triggered and automatic
  • Install applications and updates on all devices remotely
  • API integration with CRM and third-party management systems
  • Lock, track and wipe lost or stolen devices
  • Simplify batch tasks and simultaneous workflows
  • Analyze device usage to make fact-based decisions
  • Apply and enforce policies and regulations
  • Group and tag devices according to predefined criteria
  • Create Geo-fences and device location perimeters
  • Broadcast alerts and notices to all or selected devices

 

For these reasons and more, Radix Device Management Platform is a Cool Tool Award Winner for “Best Mobile Device Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more

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Emergent Tree Classroom Coaching Tool

28 June 2024 at 12:30

Nearly 50% of teachers leave the profession within five years, citing behavior and discipline as major reasons for leaving (Ramos, G. & Hughes, T., 2020). However, quality professional development and mentoring can keep teachers in the classroom and hone their skills. The Emergent Tree Classroom Coaching Tool allows mentors and instructional coaches to better support teachers in classroom management strategies and behavioral interventions.

Evidence-based quantitative data measures are combined with structured qualitative information to provide a comprehensive picture of teacher strengths and needs in classroom management skills. By isolating critical components of an effective classroom management plan—such as setting expectations prior to activity transitions—the Classroom Coaching Tools guides teacher mentors and instructional coaches in what areas to prioritize during coaching sessions.

Graphic representations of each classroom component guides teachers in accurately reflecting on their current skill level and identify areas to target for focus. Since all mentors bring different areas of expertise background experiences, the Classroom Coaching Tool makes it easy to collect the right measures to start coaching conversations whether you’re an expert in behavior or newly expanding your knowledge.

The Classroom Coaching Tool:

  • Analyzes use of instructional time
  • Quantifies student engagement
  • Explores classroom interactions
  • Monitors behavioral feedback to students
  • Reviews management strategies
  • Facilitates data sharing and collaborative action planning

 

With the Classroom Coaching Tool, educational leaders can support teachers in the skills most likely to help them stay in the profession, ensuring every teacher feels confident and compentant in social, emotional and behavioral supports for the classroom. For these reasons and more, Emergent Tree Classroom Coaching Tool is a Cool Tool Awards Winner for “Best Mentoring Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more

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Robo E3 3D Printer from Boxlight

26 June 2024 at 12:30

Robo 3D printers are the ultimate catalyst for Maker and DIY projects, offering a seamless experience for educators and students. They come ready-to-use, complete with access to MyStemKits, featuring an extensive library of standards-driven 3D-printable STEAM curriculum tailored to K-12. 

One distinctive feature of Robo 3D printers is its safety; they are fully enclosed and equipped with HEPA filters, ensuring secure usage in both classrooms and school maker spaces. The Robo printers make 3D printing accessible even to the youngest students, setting the stage for key skills like creativity, critical thinking, and collaboration.

Robo 3D printers have also adapted to the technological preferences of modern classrooms. They are Wi-Fi and Hot Spot enabled, aligning perfectly with the widespread use of Chromebooks and iPads in schools. Robo cloud printing further amplifies their accessibility. Educators and students can initiate projects from anywhere, including their homes, enhancing flexibility and promoting a sense of class community.

Robo 3D printers transform traditional, book-based learning into a more tactile and tangible educational experience. This approach empowers students to solidify their collaboration, communication, creativity, and critical thinking skills which have direct applications in daily life, local communities, and even in addressing global challenges.

Through the entire process of 3D printing, from concept to completion, students gain confidence in their learning and open their eyes to a world of STEM-related career possibilities. For these reasons and more, Robo E3 3D Printer from Boxlight is a Cool Tool Awards Winner for “Best Maker / DIY Tools Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more

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HMH Read 180

25 June 2024 at 12:30

Read 180 represents a blended learning solution meticulously designed to elevate literacy proficiency and cultivate a growth mindset in Grades 3-12. Functioning as an intervention program, it extends essential support to all students reading below grade level, encompassing those with disabilities, special education requirements, and multilingual learners, including newcomers. At its core, Read 180 aligns with the latest findings in the science of reading research, delivering an empirically grounded program that amalgamates best practices in literacy instruction.

Read 180 effectively incorporate the well-regarded Scarborough’s Rope Model and the quintessential five pillars of reading into the pedagogical approach. The program seamlessly integrates teacher-led instruction and student application software, thereby enhancing students’ proficiency across all facets of the rope model. By meticulously addressing the fundamental components of reading, Read 180 serves as a cornerstone for struggling readers, enabling them to establish a robust foundation in reading and thereby enhancing their overall reading achievements.

Within the Read 180 paradigm, students are provided with independent reading options as well as access to the student application, guiding them along a customized path aligned with their zone of proximal development. This application encompasses six distinct zones: Explore, Reading, Language, Fluency, Writing, and Success. Student progression through these zones hinges on their performance in assessments, prior application activities, engagement metrics, personal interests, and teacher insights.

The hallmark of Read 180 lies in its systematic approach to nurturing students’ literacy aptitude, commencing with a focus on phonics and culminating in the development of fluency and ultimate proficiency. For these reasons and more, Read 180 from HMH is a Cool Tool Awards Winner for “Best Literacy / Reading Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more.  

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Savvas Realize Learning Management System

21 June 2024 at 12:30

The edtech ecosystem can be complex for educators to navigate, often requiring different platforms for student data and instruction, with tech integration and usability varying widely. The Savvas Realize learning management system (LMS) offers a flexible and dynamic platform that meets all of a district’s needs, from central office tools to classroom curriculum across all grade levels and disciplines.

Savvas Realize is the engine that powers Savvas Learning Company’s many high-quality, evidence-based, and interactive K-12 learning solutions and state-of-the-art assessment tools. The single sign-on platform allows teachers to access everything they need, from standards-aligned content and customizable assignments to rich student data and powerful class-planning tools. Featuring cutting-edge adaptive technology, it provides data-driven insights to help teachers differentiate instruction and personalized, interactive content to foster student engagement, all on one easy-to-use platform.

Unlike LMSs retrofitted from higher-ed platforms, Realize was developed exclusively for K-12 applications. A trailblazer of LTI-A integration, Realize offers plug-and-play interoperability with 30+ edtech tools educators use most, including Google Classroom, Canvas, and Schoology.

Inspired by input from educator users and updated to be better than ever, Savvas Realize delivers even greater simplicity, shareability, and interoperability. The platform’s seamless integrations and time-saving tools give educators faster access to their most important tasks, helping them to manage lesson plans, assist with grading, and reduce paperwork — making for less stress and administrative work and more time with students.

Savvas Realize is a game-changing platform that has been widely recognized for driving innovation and exemplifying the best in edtech solutions. Most recently, Savvas Realize earned a Cool Tool Award (Winner) for “Best Learning Management System” as part of The EdTech Awards 2024 from EdTech Digest. Learn more. 

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