D.I.Y. Iron Man (Kenji Hosimoto)
Title โ ๆฅๆๅคงๅทฅใฎ้ไบบ (D.I.Y. Iron Man)
System โ Nintendo Family BASIC V3
Author โ Kenji Hosimoto
Publication โ micomBASIC (ใใคใณใณBASIC) November 1995
Page Scans โ 1 2 3
Preserved By โ Devan Wolf
Recommended Emulator โ VirtualNES
Files:
notes.txt โ The file youโre reading now (wow!)
D.I.Y. Iron Man (Kenji Hosimoto).nes โ Game converted to standalone NES ROM
D.I.Y. Iron Man-prg.txt โ The typed-up minified program listing
D.I.Y. Iron Man-prg.flac โ FLAC file of the program listing, for playback to hardware
D.I.Y. Iron Man-bg.flac โ FLAC file of the BG data, for playback to hardware
D.I.Y. Iron Man-prg.vtp โ VirtuaNES tape file of the program listing
D.I.Y. Iron Man-bg.vtp โ VirtuaNES tape file of the BG data
D.I.Y. Iron Man-prg.fbt โ Mesen tape file of the program listing
D.I.Y. Iron Man-bg.fbt โ Mesen tape file of the BG data
scan-info*.jpg โ Scans of the informational pages from micomBASIC
scan-prg.jpg โ A scan of the main program listing from micomBASIC
screenshot.png โ Gameplay screenshot
Notes:
The background data has been produced by the provided background generator program (located in the second info page) instead of a type-in background.
The title is in English instead of Japanese.
This game has been minified using 1s format and no comments.
On line 490 in the original program listing, there is a typo where the word โYOURโ is missing an โRโ.
Loading the Game:
Either load the included NES ROM, or if your emulator supports the Family BASIC Keyboard and have that enabledโฆ
1. Open Family Basic V3
2. Type LOAD and hit enter
3. Choose Edit > ExtDevice > Tape > Play(P) (VirtuaNES)/Game > Tape recorder > Playโฆ (Mesen)
4. Choose โD.I.Y. Iron Man-prg.vtpโ (VirtuaNES)/โD.I.Y. Iron Man-prg.fbtโ (Mesen) and let it load
5. Once loaded, type: LOADS and hit enter
6. Do the same procedure as step 3
7. Choose โD.I.Y. Iron Man-bg.vtpโ (VirtuaNES)/โD.I.Y. Iron Man-bg.fbtโ (Mesen) and let it load
8. Once loaded, type: RUN and hit enter to start the game
Game instructions:
Press START on the title screen to begin on Round 1. Round 1 is a practice round with one short nail. The Hammer will be displayed on the left side of the screen.
Use Left/Right on the Control Pad and use the A button to rise (releasing it lowers) and try to hit the tip of the Hammerโs head against the head of the nail.
If you hit it properly, you will hear a โthudโ sound and the nail will be dented one level.
When the nail is hammered all the way to the end, the round is clear.
Your time will be carried over even if you clear a round, and will be added to your time when you clear it.
Also, if you miss a nail while trying to hammer it in and it hits a nearby block, that block will break (and you wonโt get any points). If the nail goes off the screen through a hole in the block, 5 seconds will be lost, so be careful. However, the block at the base of the nail will never break.
In round 2 there are two nails, in round 3 there are three nails, in round 4 there is one nail again, it is a little longer and a little harder (you need to apply some force to make the nail not dent in), and so on.
When the time reaches 0, the game is over, and you will be given a rating. The highest rating is 6 (Awesome!), so do your best to get that rating.
When the time reaches 0, the game is over, and you will be given a rating. The highest rating is 6 (Awesome!), so do your best to get that rating.