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Today — 19 September 2024tech

CEO of self-driving startup Motional is stepping down

19 September 2024 at 04:28

Motional, the autonomous vehicle startup backed by Hyundai, is shaking up its leadership ranks. Karl Iagnemma, an early pioneer in the autonomous vehicle industry whose startup Nutonomy lies at the foundation of Motional, is stepping down as president and CEO. Iagnemma will move over to a senior strategy advisor role, while CTO Laura Major will […]

© 2024 TechCrunch. All rights reserved. For personal use only.

Nintendo, The Pokemon Company sue Palworld maker Pocketpair

19 September 2024 at 03:02
Artist's conception of Pocketpair lawyers establishing a defensive position against Nintendo's coming legal onslaught.

Enlarge / Artist's conception of Pocketpair lawyers establishing a defensive position against Nintendo's coming legal onslaught. (credit: Pocketpair)

Nintendo and The Pokemon Company announced they have filed a patent infringement lawsuit against Pocketpair, the makers of the heavily Pokémon-inspired Palworld. The Tokyo District Court lawsuit seeks an injunction and damages "on the grounds that Palworld infringes multiple patent rights" according to the announcement.

"Nintendo will continue to take necessary actions against any infringement of its intellectual property rights including the Nintendo brand itself, to protect the intellectual properties it has worked hard to establish over the years," the company writes.

The many surface similarities between Pokémon and Palworld are readily apparent, even though Pocketpair's game adds many new features over Nintendo's (such as, uh, guns). But making legal hay over even heavy common ground between games can be an uphill battle. That's because copyright law (at least in the US) generally doesn't apply to a game's mere design elements, and only extends to "expressive elements" such as art, character design, and music.

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Craig Newmark pledges $100M to fight hacking by foreign governments

19 September 2024 at 03:02

Craigslist founder Craig Newmark plans to donate $100 million to further strengthen U.S. cybersecurity, addressing what he sees as a growing threat from foreign governments, he tells the WSJ. Half the funds will focus on protecting power grids and other infrastructure from cyberattacks; half will be earmarked to educate people about so-called cybersecurity hygiene.  Newmark, […]

© 2024 TechCrunch. All rights reserved. For personal use only.

GTA V, one of the most popular Steam Deck games, is now ‘unsupported’

19 September 2024 at 01:48
GTAV screenshot
Image: Rockstar Games

Grand Theft Auto V was one of the top ten most played games on Valve’s Steam Deck handheld this past week. It’s been in the top twenty for at least two years. But as of today, Valve now lists the game as “unsupported” — because developer Rockstar mysteriously broke compatibility with Valve’s handheld for its online modes.

As you can see in the image above, this is the latest fight around Linux anti-cheat: like the developers of Fortnite and Roblox, Rockstar has decided not to support the Steam Deck with its new anti-cheat software for GTA Online — a game that, by all accounts, badly needed to deal with cheaters. (Outside the Steam Deck, better anti-cheat was probably a good move.)

But unlike Fortnite and Roblox, Rockstar is...

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Nintendo and Pokémon are suing Palworld maker Pocketpair

19 September 2024 at 01:44
Screenshot from Palworld featuring a large bright yellow pal with a menacing smile sitting in a tank with its human owner.
A screenshot from Palworld. | Image: Pocketpair

Nintendo and The Pokémon Company have filed a patent infringement lawsuit against Pocketpair, which makes the game Palworld.

From Nintendo’s press release:

Nintendo Co., Ltd. (HQ: Kyoto, Minami-ku, Japan; Representative Director and President: Shuntaro Furukawa, “Nintendo” hereafter), together with The Pokémon Company, filed a patent infringement lawsuit in the Tokyo District Court against Pocketpair, Inc. (HQ: 2-10-2 Higashigotanda, Shinagawa-ku, Tokyo, “Defendant” hereafter) on September 18, 2024.

This lawsuit seeks an injunction against infringement and compensation for damages on the grounds that Palworld, a game developed and released by the Defendant, infringes multiple patent rights.

Pocketpair didn’t immediately reply to a...

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LinkedIn is training AI models on your data

By: Wes Davis
19 September 2024 at 01:25
An illustration of a woman typing on a keyboard, her face replaced with lines of code.
Image: The Verge

If you’re on LinkedIn, then you should know that the social network has, without asking, opted accounts into training generative AI models. 404Media reports that LinkedIn introduced the new privacy setting and opt-out form before rolling out an updated privacy policy saying that data from the platform is being used to train AI models. As TechCrunch notes, it has since updated the policy.

We may use your personal data to improve, develop, and provide products and Services, develop and train artificial intelligence (AI) models, develop, provide, and personalize our Services, and gain insights with the help of AI, automated systems, and inferences, so that our Services can be more relevant and useful to you and others.

LinkedIn writes on a...

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AI-generated content doesn’t seem to have swayed recent European elections 

19 September 2024 at 01:01

AI-generated falsehoods and deepfakes seem to have had no effect on election results in the UK, France, and the European Parliament this year, according to new research. 

Since the beginning of the generative-AI boom, there has been widespread fear that AI tools could boost bad actors’ ability to spread fake content with the potential to interfere with elections or even sway the results. Such worries were particularly heightened this year, when billions of people were expected to vote in over 70 countries. 

Those fears seem to have been unwarranted, says Sam Stockwell, the researcher at the Alan Turing Institute who conducted the study. He focused on three elections over a four-month period from May to August 2024, collecting data on public reports and news articles on AI misuse. Stockwell identified 16 cases of AI-enabled falsehoods or deepfakes that went viral during the UK general election and only 11 cases in the EU and French elections combined, none of which appeared to definitively sway the results. The fake AI content was created by both domestic actors and groups linked to hostile countries such as Russia. 

These findings are in line with recent warnings from experts that the focus on election interference is distracting us from deeper and longer-lasting threats to democracy.   

AI-generated content seems to have been ineffective as a disinformation tool in most European elections this year so far. This, Stockwell says, is because most of the people who were exposed to the disinformation already believed its underlying message (for example, that levels of immigration to their country are too high). Stockwell’s analysis showed that people who were actively engaging with these deepfake messages by resharing and amplifying them had some affiliation or previously expressed views that aligned with the content. So the material was more likely to strengthen preexisting views than to influence undecided voters. 

Tried-and-tested election interference tactics, such as flooding comment sections with bots and exploiting influencers to spread falsehoods, remained far more effective. Bad actors mostly used generative AI to rewrite news articles with their own spin or to create more online content for disinformation purposes. 

“AI is not really providing much of an advantage for now, as existing, simpler methods of creating false or misleading information continue to be prevalent,” says Felix Simon, a researcher at the Reuters Institute for Journalism, who was not involved in the research. 

However, it’s hard to draw firm conclusions about AI’s impact upon elections at this stage, says Samuel Woolley, a disinformation expert at the University of Pittsburgh. That’s in part because we don’t have enough data.

“There are less obvious, less trackable, downstream impacts related to uses of these tools that alter civic engagement,” he adds.

Stockwell agrees: Early evidence from these elections suggests that AI-generated content could be more effective for harassing politicians and sowing confusion than changing people’s opinions on a large scale. 

Politicians in the UK, such as former prime minister Rishi Sunak, were targeted by AI deepfakes that, for example, showed them promoting scams or admitting to financial corruption. Female candidates were also targeted with nonconsensual sexual deepfake content, intended to disparage and intimidate them. 

“There is, of course, a risk that in the long run, the more that political candidates are on the receiving end of online harassment, death threats, deepfake pornographic smears—that can have a real chilling effect on their willingness to, say, participate in future elections, but also obviously harm their well-being,” says Stockwell. 

Perhaps more worrying, Stockwell says, his research indicates that people are increasingly unable to discern the difference between authentic and AI-generated content in the election context. Politicians are also taking advantage of that. For example, political candidates in the European Parliament elections in France have shared AI-generated content amplifying anti-immigration narratives without disclosing that they’d been made with AI. 

“This covert engagement, combined with a lack of transparency, presents in my view a potentially greater risk to the integrity of political processes than the use of AI by the general population or so-called ‘bad actors,’” says Simon. 

“Dead Internet theory” comes to life with new AI-powered social media app

19 September 2024 at 00:19
People in a hall of mirrors.

Enlarge (credit: gremlin via Getty Images)

For the past few years, a conspiracy theory called "Dead Internet theory" has picked up speed as large language models (LLMs) like ChatGPT increasingly generate text and even social media interactions found online. The theory says that most social Internet activity today is artificial and designed to manipulate humans for engagement.

On Monday, software developer Michael Sayman launched a new AI-populated social network app called SocialAI that feels like it's bringing that conspiracy theory to life, allowing users to interact solely with AI chatbots instead of other humans. It's available on the iPhone app store, but so far, it's picking up pointed criticism.

After its creator announced SocialAI as "a private social network where you receive millions of AI-generated comments offering feedback, advice & reflections on each post you make," computer security specialist Ian Coldwater quipped on X, "This sounds like actual hell." Software developer and frequent AI pundit Colin Fraser expressed a similar sentiment: "I don’t mean this like in a mean way or as a dunk or whatever but this actually sounds like Hell. Like capital H Hell."

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Google Workspace users will see their Calendars front and center in Chrome

19 September 2024 at 00:09
chrome browser window with google search field and a google calendar module underneath showing next event and a join meeting button
Google Calendar on a new tab sounds kinda useful, actually. | Image: Google

Google is adding a new daily calendar overview in newly opened Chrome tabs for Workspace users with easy access to schedules and video calls. That way, when you’re signed in with your organization’s account, the first thing you’ll see is your appointments and meetings, in addition to files stored in Google Drive.

The new feature comes alongside several other Google Workspace updates, including new enterprise-managed site shortcuts, which let IT set up quick links to frequently used sites on the URL dropdown.

Regular Chrome users could already set up site shortcuts for themselves — for instance, you could program it to bring up a site search for Reddit just by typing “red.” Now, a group policy can be applied to departments and...

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After 20 years, World of Warcraft will now let players do solo raids

18 September 2024 at 23:48
An insect queen in a video game

Enlarge / The final boss of the new WoW raid, who will now be beatable as a solo player in Story Mode. (credit: Blizzard)

After 20 years, it's now possible for solo players to finish storylines in the massively multiplayer online role-playing game World of Warcraft that previously required a group to do an intensive raid.

That's thanks to "Story Mode," a new raid difficulty that was added for the final wing of the first raid of the recently released The War Within expansion.

Over the years, developer Blizzard has expanded the difficulty options for raids to meet various players and communities where they're at in terms of play styles. The top difficulty is Mythic, where the semi-pro hardcore guilds compete. Below that is Heroic, where serious, capital-G gamers coordinate with friends in weekly raid schedules to progress. Then there's Normal, which still requires some coordination but isn't nearly as challenging and can typically be completed by a pick-up group within a few tries.

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House committee advances Kids Online Safety Act

18 September 2024 at 22:55
Photo collage showing a child attempting to use a tablet screen that has a combination lock.
Image: The Verge

The House Committee on Energy and Commerce has advanced two high-profile child safety bills that could remake large parts of the internet: the Kids Online Safety Act (KOSA) and the Children and Teens’ Online Privacy Protection Act (COPPA 2.0). The proposed laws passed on a voice vote despite discontent over last-minute changes to KOSA, in particular, that were aimed at quelling persistent criticism.

KOSA and COPPA 2.0 would give government agencies more regulatory power over tech companies with users under 18 years of age. The former imposes a “duty of care” on major social media companies, making them potentially liable for harm to underage users. The latter raises the age of enforcement for the 1998 COPPA law and adds new rules around...

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Patents for software and genetic code could be revived by two bills in Congress

18 September 2024 at 22:28
Image from the patent office of a patent for

Enlarge / An image from the U.S. Patent and Trademark Office, where in 1874, the newest thing was not software or genetic compositions, but shutter fastenings from H.L. Norton. (credit: Andrew Harrer/Bloomberg via Getty Images)

The Senate Judiciary Committee is scheduled to consider two bills Thursday that would effectively nullify the Supreme Court's rulings against patents on broad software processes and human genes. Open source and Internet freedom advocates are mobilizing and pushing back.

The Patent Eligibility Restoration Act (or PERA, S. 2140), sponsored by Sens. Thom Tillis (R-NC) and Chris Coons (D-Del.), would amend US Code such that "all judicial exceptions to patent eligibility are eliminated." That would include the 2014 ruling in which the Supreme Court held, with Justice Clarence Thomas writing, that simply performing an existing process on a computer does not make it a new, patentable invention. "The relevant question is whether the claims here do more than simply instruct the practitioner to implement the abstract idea of intermediated settlement on a generic computer," Thomas wrote. "They do not."

That case also drew on Bilski v. Kappos, a case in which a patent was proposed based solely on the concept of hedging against price fluctuations in commodity markets.

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14 people have been killed by a second day of device explosions in Lebanon

18 September 2024 at 22:25
Exploded radio devices are seen across the country in Lebanon
A radio device exploded in the city of Baalbek is seen as wireless communications device explosions continued for a second day across Lebanon. | Photo by Suleiman Amhaz / Anadolu via Getty Images

A day after exploding pagers targeting Hezbollah members killed 12 people, including two children, and injured nearly 3,000 people in Lebanon and Syria, the attacks started again. The New York Times reports 14 people have died, along with hundreds injured in the second wave of explosions. Lebanese state media agency NNA reports they resulted from wireless devices like walkie-talkies and fingerprint analysis devices that also damaged cars and motorcycles and started fires, including one at a lithium battery store.

At least one of the exploding devices on Wednesday went off in the middle of a funeral procession for several of the people killed in the previous attack, causing additional panic as people ran for safety and were asked to...

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