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How LG and Samsung Are Making TV Screens Disappear



A transparent television might seem like magic, but both LG and Samsung demonstrated such displays this past January in Las Vegas at CES 2024. And those large transparent TVs, which attracted countless spectators peeking through video images dancing on their screens, were showstoppers.

Although they are indeed impressive, transparent TVs are not likely to appear—or disappear—in your living room any time soon. Samsung and LG have taken two very different approaches to achieve a similar end—LG is betting on OLED displays, while Samsung is pursuing microLED screens—and neither technology is quite ready for prime time. Understanding the hurdles that still need to be overcome, though, requires a deeper dive into each of these display technologies.

How does LG’s see-through OLED work?

OLED stands for organic light-emitting diode, and that pretty much describes how it works. OLED materials are carbon-based compounds that emit light when energized with an electrical current. Different compounds produce different colors, which can be combined to create full-color images.

To construct a display from these materials, manufacturers deposit them as thin films on some sort of substrate. The most common approach arranges red-, green-, and blue-emitting (RGB) materials in patterns to create a dense array of full-color pixels. A display with what is known as 4K resolution contains a matrix of 3,840 by 2,160 pixels—8.3 million pixels in all, formed from nearly 25 million red, green, and blue subpixels.


The timing and amount of electrical current sent to each subpixel determines how much light it emits. So by controlling these currents properly, you can create the desired image on the screen. To accomplish this, each subpixel must be electrically connected to two or more transistors, which act as switches. Traditional wires wouldn’t do for this, though: They’d block the light. You need to use transparent (or largely transparent) conductive traces.

An image of an array of 15 transparent TVs, shot with a fish-eye lens and displaying white trees with pink and green swaths of color above them.    LG’s demonstration of transparent OLED displays at CES 2024 seemed almost magical. Ethan Miller/Getty Images

A display has thousands of such traces arranged in a series of rows and columns to provide the necessary electrical connections to each subpixel. The transistor switches are also fabricated on the same substrate. That all adds up to a lot of materials that must be part of each display. And those materials must be carefully chosen for the OLED display to appear transparent.

The conductive traces are the easy part. The display industry has long used indium tin oxide as a thin-film conductor. A typical layer of this material is only 135 nanometers thick but allows about 80 percent of the light impinging on it to pass through.

The transistors are more of a problem, because the materials used to fabricate them are inherently opaque. The solution is to make the transistors as small as you can, so that they block the least amount of light. The amorphous silicon layer used for transistors in most LCD displays is inexpensive, but its low electron mobility means that transistors composed of this material can only be made so small. This silicon layer can be annealed with lasers to create low-temperature polysilicon, a crystallized form of silicon, which improves electron mobility, reducing the size of each transistor. But this process works only for small sheets of glass substrate.

Faced with this challenge, designers of transparent OLED displays have turned to indium gallium zinc oxide (IGZO). This material has high enough electron mobility to allow for smaller transistors than is possible with amorphous silicon, meaning that IGZO transistors block less light.

These tactics help solve the transparency problem, but OLEDs have some other challenges. For one, exposure to oxygen or water vapor destroys the light-emissive materials. So these displays need an encapsulating layer, something to cover their surfaces and edges. Because this layer creates a visible gap when two panels are placed edge to edge, you can’t tile a set of smaller displays to create a larger one. If you want a big OLED display, you need to fabricate a single large panel.

The result of even the best engineering here is a “transparent” display that still blocks some light. You won’t mistake LG’s transparent TV for window glass: People and objects behind the screen appear noticeably darker than when viewed directly. According to one informed observer, the LG prototype appears to have 45 percent transparency.

How does Samsung’s magical MicroLED work?

For its transparent displays, Samsung is using inorganic LEDs. These devices, which are very efficient at converting electricity into light, are commonplace today: in household lightbulbs, in automobile headlights and taillights, and in electronic gear, where they often show that the unit is turned on.

In LED displays, each pixel contains three LEDs, one red, one green, and one blue. This works great for the giant digital displays used in highway billboards or in sports-stadium jumbotrons, whose images are meant to be viewed from a good distance. But up close, these LED pixel arrays are noticeable.

TV displays, on the other hand, are meant to be viewed from modest distances and thus require far smaller LEDs than the chips used in, say, power-indicator lights. Two years ago, these “microLED” displays used chips that were just 30 by 50 micrometers. (A typical sheet of paper is 100 micrometers thick.) Today, such displays use chips less than half that size: 12 by 27 micrometers.

A wooden frame surrounds a transparent display featuring an advertisement for a Black Friday Sale and a large image of a smartwatch. While transparent displays are stunning, they might not be practical for home use as televisions. Expect to see them adopted first as signage in retail settings. AUO

These tiny LED chips block very little light, making the display more transparent. The Taiwanese display maker AUO recently demonstrated a microLED display with more than 60 percent transparency.

Oxygen and moisture don’t affect microLEDs, so they don’t need to be encapsulated. This makes it possible to tile smaller panels to create a seamless larger display. And the silicon coating on such small panels can be annealed to create polysilicon, which performs better than IGZO, so the transistors can be even smaller and block less light.

But the microLED approach has its own problems. Indeed, the technology is still in its infancy, with costing a great deal to manufacture and requiring some contortions to get uniform brightness and color across the entire display.

For example, individual OLED materials emit a well-defined color, but that’s not the case for LEDs. Minute variations in the physical characteristics of an LED chip can alter the wavelength of light it emits by a measurable—and noticeable—amount. Manufacturers have typically addressed this challenge by using a binning process: They test thousands of chips and then group them into bins of similar wavelengths, discarding those that don’t fit the desired ranges. This explains in part why those large digital LED screens are so expensive: Many LEDs created for their construction must be discarded.

But binning doesn’t really work when dealing with microLEDs. The tiny chips are difficult to test and are so expensive that costs would be astronomical if too many had to be rejected.

A person wearing a white shirt with red text and a name badge is placing his hand behind a transparent display screen. The screen shows an image of splashing liquid and fire. Though you can see through today’s transparent displays, they do block a noticeable amount of light, making the background darker than when viewed directly. Tekla S. Perry

Instead, manufacturers test microLED displays for uniformity after they’re assembled, then calibrate them to adjust the current applied to each subpixel so that color and brightness are uniform across the display. This calibration process, which involves scanning an image on the panel and then reprogramming the control circuitry, can sometimes require thousands of iterations.

Then there’s the problem of assembling the panels. Remember those 25 million microLED chips that make up a 4K display? Each must be positioned precisely, and each must be connected to the correct electrical contacts.

The LED chips are initially fabricated on sapphire wafers, each of which contains chips of only one color. These chips must be transferred from the wafer to a carrier to hold them temporarily before applying them to the panel backplane. The Taiwanese microLED company PlayNitride has developed a process for creating large tiles with chips spaced less than 2 micrometers apart. Its process for positioning these tiny chips has better than 99.9 percent yields. But even at a 99.9 percent yield, you can expect about 25,000 defective subpixels in a 4K display. They might be positioned incorrectly so that no electrical contact is made, or the wrong color chip is placed in the pattern, or a subpixel chip might be defective. While correcting these defects is sometimes possible, doing so just adds to the already high cost.

A person looks at a transparent micro led screen displaying splashes of liquid in red, yellow, and green. Samsung’s microLED technology allows the image to extend right up to the edge of the glass panel, making it possible to create larger displays by tiling smaller panels together. Brendan Smialowski/AFP/Getty Images

Could MicroLEDs still be the future of flat-panel displays? “Every display analyst I know believes that microLEDs should be the ‘next big thing’ because of their brightness, efficiency, color, viewing angles, response times, and lifetime, “ says Bob Raikes, editor of the 8K Monitor newsletter. “However, the practical hurdles of bringing them to market remain huge. That Apple, which has the deepest pockets of all, has abandoned microLEDs, at least for now, and after billions of dollars in investment, suggests that mass production for consumer markets is still a long way off.”

At this juncture, even though microLED technology offers some clear advantages, OLED is more cost-effective and holds the early lead for practical applications of transparent displays.

But what is a transparent display good for?

Samsung and LG aren’t the only companies to have demonstrated transparent panels recently.

AUO’s 60-inch transparent display, made of tiled panels, won the People’s Choice Award for Best MicroLED-Based Technology at the Society for Information Display’s Display Week, held in May in San Jose, Calif. And the Chinese company BOE Technology Group demonstrated a 49-inch transparent OLED display at CES 2024.

These transparent displays all have one feature in common: They will be insanely expensive. Only LG’s transparent OLED display has been announced as a commercial product. It’s without a price or a ship date at this point, but it’s not hard to guess how costly it will be, given that nontransparent versions are expensive enough. For example, LG prices its top-end 77-inch OLED TV at US $4,500.

A diagram of the structure of a display pixel represented as a grey rectangle, which frames an open area labeled transmissive space, and three rectangular blocks labeled R, G, and B. Displays using both microLED technology [above] and OLED technology have some components in each pixel that block light coming from the background. These include the red, green, and blue emissive materials along with the transistors required to switch them on and off. Smaller components mean that you can have a larger transmissive space that will provide greater transparency. Illustration: Mark Montgomery; Source: Samsung

Thanks to seamless tiling, transparent microLED displays can be larger than their OLED counterparts. But their production costs are larger as well. Much larger. And that is reflected in prices. For example, Samsung’s nontransparent 114-inch microLED TV sells for $150,000. We can reasonably expect transparent models to cost even more.

Seeing these prices, you really have to ask: What are the practical applications of transparent displays?

Don’t expect these displays to show up in many living rooms as televisions. And high price is not the only reason. After all, who wants to see their bookshelves showing through in the background while they’re watching Dune? That’s why the transparent OLED TV LG demonstrated at CES 2024 included a “contrast layer”—basically, a black cloth—that unrolls and covers the back of the display on demand.

Transparent displays could have a place on the desktop—not so you can see through them, but so that a camera can sit behind the display, capturing your image while you’re looking directly at the screen. This would help you maintain eye contact during a Zoom call. One company—Veeo—demonstrated a prototype of such a product at CES 2024, and it plans to release a 30-inch model for about $3,000 and a 55-inch model for about $8,500 later this year. Veeo’s products use LG’s transparent OLED technology.

Transparent screens are already showing up as signage and other public-information displays. LG has installed transparent 55-inch OLED panels in the windows of Seoul’s new high-speed underground rail cars, which are part of a system known as the Great Train eXpress. Riders can browse maps and other information on these displays, which can be made clear when needed for passengers to see what’s outside.

LG transparent panels have also been featured in an E35e excavator prototype by Doosan Bobcat. This touchscreen display can act as the operator’s front or side window, showing important machine data or displaying real-time images from cameras mounted on the vehicle. Such transparent displays can serve a similar function as the head-up displays in some aircraft windshields.

And so, while the large transparent displays are striking, you’ll be more likely to see them initially as displays for machinery operators, public entertainment, retail signage, and even car windshields. The early adopters might cover the costs of developing mass-production processes, which in turn could drive prices down. But even if costs eventually reach reasonable levels, whether the average consumer really want a transparent TV in their home is something that remains to be seen—unlike the device itself, whose whole point is not to be.

Mixed Reality at CES & AR/VR/MR 2024 (Part 3 Display Devices)

20 April 2024 at 14:59

Update 2/21/22: I added a discussion of the DLP’s new frame rates and its potential to address field sequential color breakup.

Introduction

In part 3 of my combined CES and AR/VR/MR 2024 coverage of over 50 Mixed Reality companies, I will discuss display companies.

As discussed in Mixed Reality at CES and the AR/VR/MR 2024 Video (Part 1 – Headset Companies), Jason McDowall of The AR Show recorded more than four hours of video on the 50 companies. In editing the videos, I felt the need to add more information on the companies. So, I decided to release each video in sections with a companion blog article with added information.

Outline of the Video and Additional Information

The part of the video on display companies is only about 14 minutes long, but with my background working in displays, I had more to write about each company. The times in blue on the left of each subsection below link to the YouTube video section discussing a given company.

00:10 Lighting Silicon (Formerly Kopin Micro-OLED)

Lighting Silicon is a spinoff of Kopin’s micro-OLED development. Kopin started making micro-LCD microdisplays with its transmissive color filter “Lift-off LCOS” process in 1990. 2011 Kopin acquired Forth Dimension Displays (FDD), a high-resolution Ferroelectric (reflective) LCOS maker. In 2016, I first reported on Kopin Entering the OLED Microdisplay Market. Lighting Silicon (as Kopin) was the first company to promote the combination of all plastic pancake optics with micro-OLEDs (now used in the Apple Vision Pro). Panasonic picked up the Lighting/Kopin OLED with pancake optics design for their Shift All headset (see also: Pancake Optics Kopin/Panasonic).

At CES 2024, I was invited by Chris Chinnock of Insight Media to be on a panel at Lighting Silicon’s reception. The panel’s title was “Finding the Path to a Consumer-Friendly Vision Pro Headset” (video link – remember this was made before the Apple Vision Pro was available). The panel started with Lighting Silicon’s Chairman, John Fan, explaining Lighting Silicon and its relationship with Lakeside Lighting Semiconductor. Essentially, Lightning Semiconductor designs the semiconductor backplane, and Lakeside Lighting does the OLED assembly (including applying the OLED material a wafer at a time, sealing the display, singulating the displays, and bonding). Currently, Lakeside Lighting is only processing 8-inch/200mm wafers, limiting Lighting Silicon to making ~2.5K resolution devices. To make ~4K devices, Lighting Semiconductor needs a more advanced semiconductor process that is only available in more modern 12-inch/300mm FABs. Lakeside is now building a manufacturing facility that can handle 12-inch OLED wafer assembly, enabling Lighting Silicon to offer ~4K devices.

Related info on Kopin’s history in microdisplays and micro-OLEDs:

02:55 RaonTech

RaonTech seems to be one of the most popular LCOS makers, as I see their devices being used in many new designs/prototypes. Himax (Google Glass, Hololens 1, and many others) and Omnivision (Magic Leap 1&2 and other designs) are also LCOS makers I know are in multiple designs, but I didn’t see them at CES or the AR/VR/MR. I first reported on RaonTech at CES 2018 (Part 1 – AR Overview). RaonTech makes various LCOS devices with different pixel sizes and resolutions. More recently, they have developed a 2.15-micron pixel pitch field sequential color pixel with an “embedded spatial interpolation is done by pixel circuit itself,” so (as I understand it) the 4K image is based on 2K data being sent and interpolated by the display.

In addition to LCOS, RaonTech has been designing backplanes for other companies making micro-OLED and MicroLED microdisplays.

04:01 May Display (LCOS)

May Display is a Korean LCOS company that I first saw at CES 2022. It surprised me, as I thought I knew most of the LCOS makers. May is still a bit of an enigma. They make a range of LCOS panels, their most advanced being an 8K (7980 x 4,320) 3.2-micron pixel pitch. May also makes a 4K VR headset with a 75-degree FOV using their LCOS devices.

May has its own in-house LCOS manufacturing capability. May demonstrated using its LCOS devices in projectors and VR headsets and showed them being used in a (true) holographic projector (I think using phase LCOS).

May Display sounds like an impressive LCOS company, but I have not seen or heard of their LCOS devices being used in other companies’ products or prototypes.

04:16 Kopin’s Forth Dimensions Display (LCOS)

As discussed earlier with Lighting Silicon, Kopin acquired Ferroelectric LCOS maker Forth Dimension Displays (FDD) in 2011. FDD was originally founded as Micropix in 1988 as part of CRL-Opto, then renamed CRLO in 2004, and finally Forth Dimension Displays in 2005, before Kopin’s 2011 acquisition.

I started working in LCOS in 1998 as the CTO of Silicon Display, a startup developing a VR/AR monocular headset. I designed an XGA (1024 x768) LCOS backplane and the FGA to drive it. We were looking to work with MicroPix/CRL-Opto to do the LCOS assembly (applying the cover glass, glue seal, and liquid crystal). When MicroPix/CRL-Opto couldn’t get their backplane to work, they ended up licensing the XGA LCOS backplane design I did at Silicon Display to be their first device, which they had made for many years.

FDD has focused on higher-end display applications, with its most high-profile design win being the early 4K RED cameras. But (almost) all viewfinders today, including RED, use OLEDs. FDD’s LCOS devices have been used in military and industrial VR applications, but I haven’t seen them used in the broader AR/VR market. According to FDD, one of the biggest markets for their devices today is in “structured light” for 3-D depth sensing. FDD’s devices are also used in industrial and scientific applications such as 3D Super Resolution Microscopy and 3D Optical Metrology.

05:34 Texas Instruments (TI) DLP®

Around 2015, DLP and LCOS displays seemed to have been used in roughly equal numbers of waveguide-based AR/MR designs. However, since 2016, almost all new waveguide-based designs have used LCOS, most notably the Hololens 1 (2016) and Magic Leap One (2018). Even companies previously using DLP switched to LCOS and, more recently, MicroLEDs with new designs. Among the reasons the companies gave for switching from DLP to LCOS were pixel size and, thus, a smaller device for a given resolution, lower power consumption of the display+asic, more choice in device resolutions and form factors, and cost.

While DLP does not require polarized light, which is a significant efficiency advantage in room/theater projector applications that project hundreds or thousands of lumens, the power of the display device and control logic/ASICs are much more of a factor in near-eye displays that require less than 1 to at most a few lumens since the light is directly aimed into the eye rather than illuminating the whole room. Additionally, many near-eye optical designs employ one or more reflective optics requiring polarized light.

Another issue with DLP is drive algorithm control. Texas Instruments does not give its customers direct access to the DLP’s drive algorithm, which was a major issue for CREAL (to be discussed in the next article), which switched from DLP to LCOS partly because of the need to control its unique light field driving method directly. VividQ (also to be discussed in the next article), which generates a holographic display, started with DLP and now uses LCOS. Lightspace 3D has similarly switched.

Far from giving up, TI is making a concerted effort to improve its position in the AR/VR/MR market with new, smaller, and more efficient DLP/DMD devices and chipsets and reference design optics.

Color Breakup On Hololens 1 using a low color sequential field rate

Added 2/21/22: I forgot to discuss the DLP’s new frame rates and field sequential color breakup.

I find the new, much higher frame rates the most interesting. Both DLP and LCOS use field sequential color (FSC), which can be prone to color breakup with eye and/or image movement. One way to reduce the chance of breakup is to increase the frame rate and, thus, the color field sequence rate (there are nominally three color fields, R, G, & B, per frame). With DLP’s new much higher 240Hz & 480Hz frame rates, the DLP would have 720 or 1440 color fields per second. Some older LCOS had as low as 60-frames/180-fields (I think this was used on Hololens 1 – right), and many, if not most, LCOS today use 120-frames/360-fields per second. A few LCOS devices I have seen can go as high as 180-frames/540-fields per second. So, the newer DLP devices would have an advantage in that area.

The content below was extracted from the TI DLP presentation given at AR/VR/MR 2024 on January 29, 2024 (note that only the abstract seems available on the SPIE website).

My Background at Texas Instruments:

I worked at Texas Instruments from 1977 to 1998, becoming the youngest TI Fellow in the company’s history in 1988. However, contrary to what people may think, I never directly worked on the DLP. The closest I came was a short-lived joint development program to develop a DLP-based color copier using the TMS320C80 image processor, for which I was the lead architect.

I worked in the Microprocessor division developing the TMS9918/28/29 (the first “Sprite” video chip), the TMS9995 CPU, the TMS99000 CPU, the TMS34010 (the first programmable graphics processor), the TMS34020 (2nd generation), the TMS302C80 (first image processor with 4 DSP CPUs and a RISC CPU) several generations of Video DRAM (starting with the TMS4161), and the first Synchronous DRAM. I designed silicon to generate or process pixels for about 17 of my 20 years at TI.

After leaving TI, ended up working on LCOS, a rival technology to DLP, from 1998 through 2011. But then when I was designing a aftermarket autmotive HUD at Navdy, I chose use a DLP engine for the projector for its advantages in that application. I like to think of myself as a product focused and want to use whichever technology works best for the given application. I see pros and cons in all the display technologies.

07:25 VueReal MicroLED

VueReal is a Canadian-based startup developing MicroLEDs. Their initial focus was on making single color per device microdisplays (below left).

However, perhaps VueReal’s most interesting development is their cartridge-based method of microprinting MicroLEDs. In this process, they singulate the individual LEDs, test and select them, and then transfer them to a substrate with either passive (wire) or active (ex., thin-film transistors on glass or plastic). They claim to have extremely high yields with this process. With this process, they can make full-color rectangular displays (above right), transparent displays (by spacing the LEDs out on a transparent substrate, and displays of various shapes, such as an automotive instrument panel or a tail light.

I was not allowed to take pictures in the VueReal suite, but Chris Chinnock of Insight Media was allowed to make a video from the suit but had to keep his distance from demos. For more information on VueReal, I would also suggest going to MicroLED-Info, which has a combination of information and videos on VueReal.

08:26 MojoVision MicroLED

MojoVision is pivoting from a “Contact Lens Display Company” to a “MicroLED component company.” Its new CEO is Dr. Nikhil Balram, formerly the head of Google’s Display Group. MojoVision started saying (in private) that it was putting more emphasis on being a MicroLEDs component company around 2021. Still, it didn’t publicly stop developing the contact lens display until January 2023 after spending more than $200M.

To be clear, I always thought the contact lens display concept was fatally flawed due to physics, to the point where I thought it was a scam. Some third-party NDA reasons kept me from talking about MojoVision until 2022. I outlined some fundamental problems and why I thought the contact lens display was a sham in my 2022 Video with Brad Lynch on Mojovision Contact Display in my 2022 CES Discussion video with Brad Lynch (if you take pleasure in my beating up on a dumb concept for about 14 minutes, it might be a fun thing to watch).

So, in my book, Mojovision, the company starts with a major credibility problem. Still, they are now under new leadership and focusing on what they got to work, namely very small MicroLEDs. Their 1.75-micron LEDs are the smallest I have heard about. The “old” Mojovision had developed direct/native green MicroLEDs, but the new MojoVision is developing native blue LEDs and then using quantum dot conversion to get green and red.

I have been hearing about using quantum dots to make full-color MicroLEDs for ~10 years, and many companies have said they are working on it. Playnitride demonstrated quantum dot-converted microdisplays (via Lumus waveguides) and larger direct-view displays at AR/VR/MR 2023 (see MicroLEDs with Waveguides (CES & AR/VR/MR 2023 Pt. 7)).

Mike Wiemer (CTO) gave a presentation on “Comparing Reds: QD vs InGaN vs AlInGaP” (behind the SPIE Paywall). Below are a few slides from that presentation.

Wiemer gave many of the (well-known in the industry) advantages of the blue LED with the quantum dot approach for MicroLEDs over competing approaches to full-color MicroLEDs, including:

  • Blue LEDs are the most efficient color
  • You only have to make a single type of LED crystal structure in a single layer.
  • It is relatively easy to print small quantum dots; it is infeasible to pick and place microdisplay size MicroLEDs
  • Quantum dots converted blue to green and red are much more efficient than native green and red LEDs
  • Native red LEDs are inefficient in GaN crystalline structures that are moderately compatible with native green and blue LEDs.
  • Stacking native LEDs of different colors on different layers is a complex crystalline growth process, and blocking light from lower layers causes efficiency issues.
  • Single emitters with multiple-color LEDs (e.g., See my article on Porotech) have efficiency issues, particularly in RED, which are further exacerbated by the need to time sequence the colors. Controlling a large array of single emitters with multiple colors requires a yet-to-be-developed, complex backplane.

Some of the known big issues with quantum dot conversion with MicroLED microdisplays (not a problem for larger direct view displays):

  • MicroLEDs can only have a very thin layer of quantum dots. If the layer is too thin, the light/energy is wasted, and the residual blue light must be filtered out to get good greens and reds.
    • MojoVision claims to have developed quantum dots that can convert all the blue light to red or green with thin layers
  • There must be some structure/isolation to prevent the blue light from adjacent cells from activating the quantum dots of a given cell, which would cause the desaturation of colors. Eliminating color crosstalk/desaturating is another advantage of having thinner quantum dot layers.
  • The lifetime and potential for color shifting with quantum dots, particularly if they are driven hard. Native crystalline LEDs are more durable and can be driven harder/brighter. Thus, quantum dot-converted blue LEDs, while more than 10x brighter than OLEDs, are expected to be less bright than native LEDs
  • While MojoVision has a relatively small 1.37-micron LED on a 1.87-micron pitch, that still gives a 3.74-micron pixel pitch (assuming MojoVision keeps using two reds to get enough red brightness). While this is still about half the pixel pitch of the Apple Vision’s Pro ~7.5-micron pitch OLED, a smaller pixel size such as with a single-emitter-with multiple-colors (e.g., Porotech) would be better (more efficient due to étendue see: MicroLEDs with Waveguides (CES & AR/VR/MR 2023 Pt. 7)) for semi-collimating the light using microlenses as needed by waveguides.

10:20 Porotech MicroLED

I covered Porotech’s single emitter, multiple color, MicroLED technology extensively last year in CES 2023 (Part 2) – Porotech – The Most Advanced MicroLED Technology, MicroLEDs with Waveguides (CES & AR/VR/MR 2023 Pt. 7), and my CES 2023 Video with Brad Lynch.

While technically interesting, Porotech’s single-emitter device will likely take considerable time to perfect. The single-emitter approach has the major advantage of supporting a smaller pixel since only one LED per pixel is required. This also results in only two electrical connections (power and ground) to LED per pixel.

However, as the current level controls the color wavelength, this level must be precise. The brightness is then controlled by the duty cycle. An extremely advanced semiconductor backplane will be needed to precisely control the current and duty cycle per pixel, a backplane vastly more complex than LCOS or spatial color MicroLEDs (such as MojoVision and Playnitride) require.

Using current to control the color of LEDs is well-known to experts in LEDs. Multiple LED experts have told me that based on their knowledge, they believe Porotech’s red light output will be small relative to the blue and green. To produce a full-color image, the single emitter will have to sequentially display red, green, and blue, further exacerbating the red’s brightness issues.

12:55 Brilliance Color Laser Combiner

Brilliance has developed a 3-color laser combiner on silicon. Light guides formed in/on the silicon act similarly to fiber optics to combine red, green, and blue laser diodes into a single beam. The obvious application of this technology would be a laser beam scanning (LBS) display.

While I appreciate Brilliance’s technical achievement, I don’t believe that laser beam scanning (LBS) is a competitive display technology for any known application. This blog has written dozens of articles (too many to list here) about the failure of LBS displays.

14:24 TriLite/Trixel (Laser Combiner and LBS Display Glasses)

Last and certainly least, we get to TriLite Laser Beam Scanning (LBS) glasses. LBS displays for near-eye and projector use have a perfect 25+ year record of failure. I have written about many of these failures since this blog started. I see nothing in TriLite that will change this trend. It does not matter if they shoot from the temple onto a hologram directly into the eye like North Focals or use a waveguide like TriLite; the fatal weak link is using an LBS display device.

It has reached the point when I see a device with an LBS display. I’m pretty sure it is either part of a scam and/or the people involved are too incompetent to create a good product (and yes, I include Hololens 2 in this category). Every company with an LBS display (once again, including Hololens 2) lies about the resolution by confabulating “scan lines” with the rows of a pixel-based display. Scan lines are not the same as pixel rows because the LBS scan lines vary in spacing and follow a curved path. Thus, every pixel in the image must be resampled into a distorted and non-uniform scanning process.

Like Brilliance above, TriLites’ core technology combines three lasers for LBS. Unlike Brilliance, TriLites does not end up with the beams being coaxial; rather, they are at slightly different angles. This will cause the various colors to diverge by different amounts in the scanning process. TriLite uses its “Trajectory Control Module” (TCM) to compute how to re-sample the image to align the red, green, and blue.

TriLite then compounds its problems with LBS using a Lissajous scanning process, about the worst possible scanning process for generating an image. I wrote about why the Lissajous scanning process, also used by Oqmented (TriLite uses Infineon’s scanning mirror), in AWE 2021 Part 2: Laser Scanning – Oqmented, Dispelix, and ST Micro. Lissajous scanning may be a good way to scan a laser beam for LiDAR (as I discussed in CES 2023 (4) – VoxelSensors 3D Perception, Fast and Accurate), but it is a horrible way to display an image.

The information and images below have been collected from TriLite’s website.

As far as I have seen, it is a myth that LBS has any advantage in size, cost, and power over LCOS for the same image resolution and FOV. As discussed in part 1, Avegant generated the comparison below, comparing North Focals LBS glasses with a ~12-degree FOV and roughly 320×240 resolution to Avegant’s 720 x 720 30-degree LCOS-based glasses.

Below is a selection (from dozens) of related articles I have written on various LBS display devices:

Next Time

I plan to cover non-display devices next in this series on CES and AR/VR/MR 2024. That will leave sections on Holograms and Lightfields, Display Measurement Companies, and finally, Jason and my discussion of the Apple Vision Pro.

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