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ChimeCandy from Hurley Piano

6 November 2024 at 14:30

A music education game with fish to teach note names, ChimeCandy was made by Richard Hurley of Hurley Piano for kids with special needs at the Williams Community School, a dedicated special needs school in Austin, Texas.Β A music puzzle game set in the ocean where fish swim to unlock the sound of notes in the current, playersΒ drag the fish diagonally down the screen to the right and drop the fish into its note slot. They’ll hear the note sound when they do so.Β Β 

Interns from Austin Community College wrote the code; the development team includes: Angel Barbosa Olivares, Lenny Muldoon, Clinton Nyagaka, Wayne Stovey, and Richard Hurley.

β€œThe game does for note learning what ABC does for alphabet learning,” says Richard. β€œIt is an early introduction to pre music lessons learning in music.”

The game, for now, can only be played on destop and laptop. iOS and Android are in the works. ChimeCandy earned a Cool Tool Award (finalist) for β€œBest Arts, Music or Creativity Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more.Β 

The post ChimeCandy from Hurley Piano appeared first on EdTech Digest.

BuddyBooks from ObjectiveEd

2 August 2024 at 12:30

BuddyBooks, funded through a National Science Foundation grant, helps struggling readers, such as students with dyslexia, ADHD or other reading disabilities, improve their reading skills. It works by students and a computer take turns reading passages from a book together. Since the student is reading every other sentence, it’s a lower cognitive load. That means students can read at their interest level, not their reading skill level, that they might think are β€œkiddie” books.

For students with dyslexia or other reading disabilities, BuddyBooks comes with over 1 million fiction and non-fiction books.

Using Natural Language Processing, the computer verifies the student has read each sentence correctly. BuddyBooks uses this assessment information to provide feedback to the student and to provide to teachers an oral reading assessment, so the teacher can quickly target their reading instruction based on the student’s individual needs. Teachers are seeing a 24% improvement in fluency when students use BuddyBooks.

For these reasons and more, BuddyBooks from ObjectiveEd is a Cool Tool Awards Winner for β€œBest Special Needs / Assistive Technology Solution” as part of The EdTech Awards 2024 from EdTech Digest. Learn more.Β 

The post BuddyBooks from ObjectiveEd appeared first on EdTech Digest.

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