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Creating a great arena shooter is hard, as many VR developers can attest. Gaining critical mass is important to keeping the casual βjump-in, jump-outβ style gameplay quick and fresh, and mechanics need to be engaging if itβs going to be a VR-native. Now nDreams-owned studio Near Light announced theyβre aiming to do just that with FRENZIES.
Developed by Near Light and published by nDreams, FrenziesΒ fuses the studioβs gunplay from Fracked and Synapse, throwing players into five-round matches which promise to be a βchaotic lucky dip of iconic and unconventional.β
This includes solo and team-based round types, such as βRed Light, Green Lightβ and something called βGlitter Pigβ.
βThe last thing you can accuse FRENZIES of is being boring,β says Near Light studio head Paul Mottram. βTaking inspiration from classics like Quake and Unreal Tournament, we wanted to inject some unpredictable excitement back into the genre while retaining what makes VR shooters so special. We think FRENZIES nails that sweet spot.β
Itβs coming to Quest and PSVR 2 at some point, however the studio says Quest players will have the chance to step into the FRENZIES arena later this month when the game heads into a closed alpha period.
Weβre hoping to learn more closer to launch of the closed alpa, so check back soon.
The post Upcoming Arena Shooter βFrenziesβ Brings βFrackedβ Gunplay & Multiplayer Madness to Quest & PSVR 2 appeared first on Road to VR.